Your little band of brawlers will happily help anyone, so long as it pays well. As they adventure, they encounter plenty of side characters with information and quests, from a cheese-loving wizard to a farmer who's lost his prized blue chickens. Players control a large party of stereotypical characters - including a ranger who reckons himself to be a natural leader, a buxom elf who speaks to animals but isn't that bright, and a rowdy and slightly insecure dwarf - who find themselves looking for treasure in a bustling dungeon tower complete with its own tavern, aristocracy, and trade-based economy. THE DUNGEON OF NAHEULBEUK: THE AMULET OF CHAOS is a tactical RPG that makes fun of the sorts of tropes common in the world of fantasy role-playing. Alcoholic items such as beer and wine can be consumed by characters, bestowing a mix of advantages and disadvantages to stats like courage and intelligence. Parents should also be aware that text and spoken dialogue gets raunchy, with characters swearing freely (stronger language like the F-word is bleeped out for the most part) and making lightly veiled sexual references. Fighting with melee weapons and magic is cartoonish and without blood or gore, though the camera does occasionally pull in to show powerful strikes. Still, they come together when it counts and even learn to support each other in combat. They're not adventuring to save the world, but rather to enrich themselves and put an end to a curse. rather than by name, and each has unique character flaws, such as vanity, greed, or overconfidence. Players control a party of stereotypical RPG characters who are referenced only by class or race - thief, barbarian, elf, dwarf, etc.
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